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Rust & WebAssembly With JS (TS) - The Practical Guide
TORRENT SUMMARY
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Rust is a programing language. Rust is blazingly fast and memory-efficient: with no runtime or garbage collector, it can power performance-critical services, run on embedded devices, and easily integrate with other languages.
What is WebAssembly?
WebAssembly is a new type of code that can be run in modern web browsers — it is a low-level assembly-like language with a compact binary format that runs with near-native performance and provides languages such as C/C++, C#, and Rust with a compilation target so that they can run on the web. It is also designed to run alongside JavaScript, allowing both to work together.
Is this course right for you?
If you plan to start your career as a developer or improve your programming skills, this course is right for you. Learn how to build a browser game with minimal JS and Rust code compiled into WebAssembly instructions.
You will get the confidence and skills required to start your projects during this course. In addition, you will get the right mindset to apply for a developer career.
What are you going to work on?
You will build the Snake game from scratch. You will learn to write code in Rust language, static type, compiled language.
The course starts with an explanation and practical examples of the Rust language. You will learn Rust-specific features such as “moving” and “copying”
Rust doesn’t have a garbage collector. Memory is cleared when the values are getting out of the scope. You will learn how to manage this concept with ease.
The next feature you will learn of is borrowing and references. Through references, you will be able to access values without owning them.
In the beginning lectures, we will also talk about memory management in Stack and the Heap structures, modularity, strings, and other essential topics.
After Rust’s introduction lectures, you will start building your Snake game. You will learn how to structure the application modular and cleanly.
You will build your own JS frontend, exposed through a simple Webpack development server. Later, you will transform JS implementation into TS (Typescript). This will specify types and be on the same page as Rust code.
You will build your rust backend code, the backbone of our game. You will learn how to compile Rust code into WebAssembly code. WebAssembly is code that can run in the browser. It’s faster (almost Native speed) and more efficient than JS.
At the end of the course, we will create a production server and deploy our game to Heroku, so anybody on the internet can play our game. Who this course is for:
Beginners as well as experienced devs interested in Rust and C++ like languages People looking for the practical Rust/WebAssembly/TS development guide. This course is for everyone eager to understand how to build an app from scratch
Requirements
Basic programming knowledge
Last Updated 12/2021
VISITOR COMMENTS (0 )
FILE LIST
Filename
Size
TutsNode.com.txt
63 B
[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/01 - Introduction/002 [Optional] How to resolve issues_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/01 - Introduction/003 [Optional] Lecture Structure_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/02 - Rust Preparation/001 Rust Installation_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/02 - Rust Preparation/002 Rust Versions_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/02 - Rust Preparation/003 Main Func_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/02 - Rust Preparation/004 Mut Variables_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/02 - Rust Preparation/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/001 New function_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/002 Primitive types_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/003 [AI] Prim Numbers 2.mp4
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/003 [AI] Prim Numbers 2_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/004 Primitive Types 3_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/03 - Basics Types/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/001 AI Stack_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/002 AI More Stack_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/003 String Heap_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/004 String Move_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/005 AI Moves additional explanation_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/006 Return moved value_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/04 - Move & Copy/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/001 References_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/002 Mutable borrow_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/003 AI Mutable Borrow Example_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/004 Dereference_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/005 AI Dereferencing.mp4
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/005 AI Dereferencing_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/05 - Reference & Borrowing/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/06 - Strings/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/07 - Box & Struct/003 Struct functions, methods_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/07 - Box & Struct/004 Constructors_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/07 - Box & Struct/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/08 - Enums/001 Enums_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/08 - Enums/003 Enum match_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/08 - Enums/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/09 - Traits/001 Trait_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/09 - Traits/002 Trait narrowing_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/09 - Traits/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/001 Modularity_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/002 Import options_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/004 Nested modules_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/005 Pub fields_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/006 Super keyword_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/007 External lib_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/008 Display Trait_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/10 - Modularity/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/001 WebAssembly start + Link_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/002 More wasm_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/003 Load Wasm in Browser_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/004 Dev Server_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/005 [AI] webpack dev server_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/006 Copy plugin_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/007 Fetch wasm_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/008 Import to wasm_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/009 Wasm Memory_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/010 JS Memory_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/11 - Into to WebAssembly/external-assets-links.txt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/12 - Preparing the Game/001 Pack Webassembly_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/12 - Preparing the Game/002 Init Our Code_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/12 - Preparing the Game/003 [AI] pkg files_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/12 - Preparing the Game/006 Wee alloc_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/13 - Starting the Game/001 World struct_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/13 - Starting the Game/003 Get canvas_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/13 - Starting the Game/004 Draw World_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/13 - Starting the Game/005 Create snake_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/13 - Starting the Game/006 Draw Snake_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/001 World Update_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/002 Set Timeout_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/003 Typescript_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/004 Snake random idx_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/005 Direction_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/006 Move in one row_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/007 Up and Down_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/14 - Update the World/008 Function refactor_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/001 Keydown events_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/003 Snake Cells_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/004 Cell Ptr_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/005 Invalid pointer_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/006 Render all cells_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/008 Refactor directions_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/15 - Moving Snake/009 Direction profiling_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/16 - Move Snake Cells/001 Move cells_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/16 - Move Snake Cells/002 Change snake dir check_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/16 - Move Snake Cells/003 Improve snake dir_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/002 Import Date to Rust_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/003 Random function_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/004 Check if body contains reward_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/006 AI Reward cell_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/007 Fn to gen reward_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/17 - Reward Cell/008 Reward cell generate fix_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/18 - Game status/001 Game Status_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/19 - Game Outcomes/002 Lost Case_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/19 - Game Outcomes/003 Mapping function_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/19 - Game Outcomes/005 Add points_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/20 - Deployment/001 Prod server_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/20 - Deployment/002 CLI installation_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/20 - Deployment/003 Package commands_en.srt
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[TutsNode.com] - Rust & WebAssembly with JS (TS) - The Practical Guide/20 - Deployment/004 Deployment & Course Finish_en.srt