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Sid Meiers Civilization VI [Incl Portugal Pack DLC]
TORRENT SUMMARY
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Звуковая плата: Аудиокарта, совместимая с DirectX® 9.0с
Графический ускоритель: 1024 Mb, OpenGL 3.0
Свободное место на HDD: 21.2 GbSid Meier's Civilization VI – это шестая часть знаменитой серии стратегий Civilization. Постройте империю, способную выдержать испытание временем. Станьте одним из сильных мира сего, основав цивилизацию и возглавив ее в течение многих эпох, начиная с каменного века и заканчивая веком информации. Объявляйте войны, ведите дипломатические переговоры, развивайте культуру и бросьте вызов величайшим лидерам в истории человечества, чтобы построить величайшую цивилизацию из всех, когда-либо известных человечеству.
Update v1.0.11.16ЦитатаКто-то писал:
[GENERAL UPDATES]
• Replace the old Lisbon City-State with the Mogadishu City-State
• Fixed an issue where Production was not being added to Holy Sites in captured cities when having the Work Ethic religious belief.
• Macedon's ability Hellenistic Fusion will now only trigger when a city is first conquered (it previously was triggering for districts built after the city was occupied).
• Fixed incorrect yield text for Cliffs of Dover in certain tooltips.
Babylon Pack
• Tourism from all Heroic Relics is now 6 (was 10)
• Fixed an issue where the Questing Knight’s combat strength would increase after the player advanced eras.
• Fixed an issue where a Hero could not be recalled with Faith when a Free City was recaptured.
• Fixed an issue where the Hero Mulan was able to attack land units while embarked.
Kublai Khan and Vietnam Pack
• Industry bonuses are now displayed on Product tooltips when creating a trade in the deal menu.
• Fixed an issue causing larger than intended Tourism rewards from monopolized resources.
• Fixed an issue where Products could be created from pillaged Corporations.
• Fixed an issue where the Corporation name would be missing when making a deal with the AI.
• Fixed an issue where Housing would not be displayed when placing the Preserve district.
• Fixed an issue where Corporation Product ownership was not always being properly assigned. If no custom name is used for a Corporation, a generic name will be used.
Barbarian Clans
• Sumeria's Unique Ability Epic Quest has been updated for Barbarian Clans gameplay: When you disperse a Barbarian Outpost, receive a Tribal Village reward in addition to the usual Experience Points. Pay half the usual cost to levy City-State units.
• Clan conversion info now appears in the Treat with Clan UI.
• Improved naval clan priority to focus on creating more naval units when located on small landmasses.
• A civilization that is currently selected as an Incite target will no longer appear on the Incite dropdown menu.
• Added tooltip info about City-State conversion disabled status on clan banner and in Treat with Clan UI.
• Fixed an issue where Barbarian bribe indications were remaining on unit flags after the bribe had expired.
• Fixed an issue where notification icon for the Bribe function would not display the correct icon.
• Fixed an issue where the ESC key would not close out the Treat the Clan UI.
• Fixed an issue where duplicate Civilizations would be indistinguishable on the Incite dropdown menu.
• Fixed an issue where hired units would sometimes spawn within the Barbarian Outpost.
• Fixed an issue where a defender unit would fail to spawn on a Barbarian Outpost during the Barbarian player’s turn after being raided.
• Fixed an issue where players could still use the Ransom function while having an insufficient amount of Gold.
• Fixed an issue where the map would recenter on the first clan on which a player action was used after interacting with other clans.
• [Multiplayer] Fixed an issue where the Barbarian Outpost banner would appear in the fog of war after another user had discovered them during a Hot Seat game.
• [Multiplayer] Fixed an issue where converted City-States would fail to declare war on players their Suzerain is currently at war with.
[AI]
• AI will make better use of cultists.
• AI’s value of tech will be limited by the number of units it can build.
[UI]
• Added new icons for the Leader Selection Pool to help differentiate pools.
• Added warning tooltips for choosing similar Civ jersey colors to single player Advanced Setup menu.
• [Base game] Fixed an issue where the player would not be able to trade Great Works or Relics in the deal menu.
• Fixed an issue where the “Replay Movie” button would no longer function when the player returned to the Victory/Defeat screen after viewing the History Timeline during gameplay.
• Fixed tooltip info showing per-turn resource info when adding a city with resources to a trade deal.
• Fixed an issue where leader quotes played from the Civilopedia would continue after the Civilopedia was closed.
• Fixed an issue where the city recommendation tooltip would appear when the player hovers over recommended Builder improvement icons that were on the same tile as the recommended settlement icon.
• Fixed an issue where an incorrect number of selected leaders will display when viewing the Leader Pool section of the Game Summary in a Multiplayer Staging Room.
• Various text fixes.
[CRASHES]
• Fixed a crash caused by the delayed death of Spies.
• Fixed a crash that would sometimes occur when Barbarian Clans converted to City-States.
• Fixed various crashes.
[ALL]
• Fixed an issue where the highlight does not cycle when navigating jersey colors in Advanced Setup.
• Fixed text that was misaligned in the Select Natural Wonders menu.
• Fixed multiple locations throughout the game where the text would overrun.
• Fixed an issue where tooltips cannot be toggled for leader icons in the right tray in the Pirates Scenario.
• Fixed an issue where an incorrect tooltip is present on the Previously Recruited tab when attempting to purchase with faith in the Heroes and Great People menu.
• Fixed an issue where the text alignment of “Game Random Seed” and “Map Random Seed” was offset in the Advanced Setup menu.
• Fixed an issue where the HUD Ribbon does not open correctly for players in Hot Seat games if a player changes the Show Yields in HUD Ribbon option during the game.
• Fixed multiple locations where text would overlap other items.
• Fixed instances where text and icons could appear small in various game locations.
• Fixed an issue where the "Created By" text on the Heroic Relic pop-up displays as "Created By Tribal Villages" in certain languages during a Heroes and Legends game.Особенности ИгрыГЛОБАЛЬНЫЕ ИМПЕРИИ
Ваши владения будут простираться дальше, чем когда-либо. Каждый город занимает несколько клеток, и вы сможете выстроить их так, чтобы извлечь максимальную пользу из окружающей территории.
АКТИВНЫЕ ИССЛЕДОВАНИЯ
Ищите усиления, которые помогут развитию вашей цивилизации. Этот процесс можно ускорить, исследуя белые пятна на карте, улучшая окружающие территории и вступая в контакт с новыми культурами.
ДИНАМИЧЕСКАЯ ДИПЛОМАТИЯ
По ходу игры у вас будут появляться новые возможности для взаимодействия с другими цивилизациями, с первых дней человечества, когда конфликты являются неотъемлемой частью повседневной жизни, до военных альянсов и сложных дипломатических переговоров современности.Особенности RePackОсновноеУстанови и играй!
За основу взята лицензия Steam | Digital Deluxe Edition (ID: 289070)
Версия игры: v1.0.11 build 16 (556634)
EN/RU Инсталлер
Запуск игры с рабочего стола: [DX11] Sid Meiers Civilization VI.lnk - DirectX 11 версия игры
[DX12] Sid Meiers Civilization VI.lnk - DirectX 12 версия игры Смена языка и озвучки в меню игры
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Качество видео 100%ДополненияSid Meier's Civilization VI: Aztec Civilization Pack