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Genre: 3rd Person, Action Developer: KOJIMA PRODUCTIONS Publisher: KOJIMA PRODUCTIONS Language: English, Russian Version: v1.0.2 RePack + DLC
Death Stranding is a game that changed the genre and turned perceptions upside down. This product of the legendary Hideo Kojima has been expected by players around the world, probably no less than everyone is waiting for Cyberpunk 2077. Initially, the game was released exclusively for the PS4 console, but a year later it appeared on the PC, and here it gained even more popularity. You have never seen such a huge world and intricate plot in computer games. A new danger threatens the world, and now the most dangerous and demanded profession is the courier. Sounds like something, doesn't it? But the game came out much earlier than everything that is happening now in reality - how well the creator hit, don't you think?
System requirements: Operating system: Windows 10 (x64) Processor: Intel® Core ™ i5-3470 or AMD Ryzen ™ 3 1200 RAM: 8 GB of RAM Video card: GeForce GTX 1050 3 GB or AMD Radeon ™ RX 560 4 GB DirectX: Version 12 Disk space: 64 GB Sound Card: DirectX compatible Optional: Requires AVX command system
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FILE LIST
Filename
Size
G String/bin/actbusy.dll
3.4 MB
G String/bin/AdminServer.dll
829.8 KB
G String/bin/bsppack.dll
348.5 KB
G String/bin/bugreporter.dll
134.3 KB
G String/bin/bugreporter_filequeue.dll
147.8 KB
G String/bin/bugreporter_public.dll
117.3 KB
G String/bin/chromehtml.dll
837.5 KB
G String/bin/cinema.dll
161 KB
G String/bin/datacache.dll
282.5 KB
G String/bin/datamodel.dll
1016 KB
G String/bin/dmserializers.dll
696 KB
G String/bin/dxsupport.cfg
389.4 KB
G String/bin/dxsupport_episodic.cfg
544 B
G String/bin/dxsupport_sp.cfg
302.8 KB
G String/bin/engine.dll
4.3 MB
G String/bin/extshader.dll
238.5 KB
G String/bin/FileSystemOpenDialog.dll
2.3 MB
G String/bin/FileSystem_Stdio.dll
714.5 KB
G String/bin/foundry.dll
3.3 MB
G String/bin/GameUI.dll
2.1 MB
G String/bin/haptics.dll
206.3 KB
G String/bin/icudt.dll
9.5 MB
G String/bin/icudt42.dll
10.4 MB
G String/bin/inputsystem.dll
169 KB
G String/bin/launcher.dll
206.5 KB
G String/bin/libcef.dll
19.7 MB
G String/bin/MaterialSystem.dll
1.3 MB
G String/bin/mdllib.dll
156 KB
G String/bin/msvcr71.dll
340 KB
G String/bin/parsifal.dll
116.5 KB
G String/bin/procshader.dll
200 KB
G String/bin/scenefilecache.dll
143.5 KB
G String/bin/SDL2.dll
756.5 KB
G String/bin/ServerBrowser.dll
992 KB
G String/bin/shaderapidx9.dll
951 KB
G String/bin/shadereditor.dll
2.1 MB
G String/bin/sixense.dll
608 KB
G String/bin/sixense_utils.dll
288 KB
G String/bin/SoundEmitterSystem.dll
180.5 KB
G String/bin/soundsystem.dll
161.8 KB
G String/bin/sourcevr.dll
148.3 KB
G String/bin/stdshader_dbg.dll
172.5 KB
G String/bin/stdshader_dx6.dll
252 KB
G String/bin/stdshader_dx7.dll
182 KB
G String/bin/stdshader_dx8.dll
368.5 KB
G String/bin/stdshader_dx9.dll
591.5 KB
G String/bin/steam_api.dll
182.7 KB
G String/bin/StudioRender.dll
608.5 KB
G String/bin/tier0.dll
301.5 KB
G String/bin/unicode.dll
96 KB
G String/bin/unitlib.dll
73 KB
G String/bin/valvedeviceapi.dll
122.5 KB
G String/bin/vcdblock.dll
1.4 MB
G String/bin/vgui2.dll
399.5 KB
G String/bin/vguimatsurface.dll
1.4 MB
G String/bin/vidcfg.bin
20 B
G String/bin/video_quicktime.dll
126.3 KB
G String/bin/video_services.dll
106.8 KB
G String/bin/vmt.dll
3.4 MB
G String/bin/vphysics.dll
873.3 KB
G String/bin/vstdlib.dll
206.5 KB
G String/bin/xinput1_3.dll
67.3 KB
G String/core/cfg/skill_episodic.cfg
522 B
G String/core/cfg/valve.rc
306 B
G String/core/expressions/phonemes.txt
12.6 KB
G String/core/expressions/phonemes.vfe
14.8 KB
G String/core/expressions/phonemes_strong.txt
501 B
G String/core/expressions/phonemes_strong.vfe
1.2 KB
G String/core/expressions/phonemes_weak.txt
501 B
G String/core/expressions/phonemes_weak.vfe
1.2 KB
G String/core/expressions/random.txt
10.6 KB
G String/core/expressions/random.vfe
5 KB
G String/core/expressions/randomalert.txt
10.6 KB
G String/core/expressions/randomalert.vfe
5 KB
G String/core/materials/debug/debugbrushwireframe.vmt
117 B
G String/core/materials/debug/debugdecalwireframe.vmt
132 B
G String/core/materials/debug/debugempty.vmt
187 B
G String/core/materials/debug/debughitbox.vmt
113 B
G String/core/materials/debug/debugleafviswireframe.vmt
132 B
G String/core/materials/debug/debuglightmap.vmt
140 B
G String/core/materials/debug/debugmrmnormals.vmt
145 B
G String/core/materials/debug/debugmrmwireframe.vmt
145 B
G String/core/materials/debug/debugmrmwireframezbuffer.vmt
145 B
G String/core/materials/debug/debugparticlewireframe.vmt
131 B
G String/core/materials/debug/debugportals.vmt
121 B
G String/core/materials/debug/debugspritewireframe.vmt
132 B
G String/core/materials/debug/debugtranslucentmodelhulls.vmt
133 B
G String/core/materials/debug/debugtranslucentsinglecolor.vmt
141 B
G String/core/materials/debug/debugwireframe.vmt
132 B
G String/core/materials/debug/debugwireframevertexcolor.vmt
130 B
G String/core/materials/debug/debugwireframevertexcolorignorez.vmt
130 B
G String/core/materials/debug/debugworldwireframe.vmt
132 B
G String/core/materials/debug/env_cubemap_model_translucent.vmt
1.7 KB
G String/core/materials/debug/env_cubemap_model_translucent_fountain.vmt
1.3 KB
G String/core/materials/debug/modelstats.vmt
126 B
G String/core/materials/debug/particleerror.vmt
116 B
G String/core/materials/debug/showblurredcolor.vmt
123 B
G String/core/materials/debug/showdestalphatimescolor_blurred.vmt
158 B
G String/core/materials/debug/showdestalpha_blurred.vmt