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TORRENT DETAILS
Lynda - Vanilla JavaScript - Mobile Game Programming [AhLaN]
TORRENT SUMMARY
Status:
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Every developer wants to write fast and mobile-friendly projects. Using a game to practice JavaScript programming will enhance your skills in all areas of development: whether you’re designing corporate websites, ecommerce apps, multimedia players, complex interactive navigation, or yes, games. Join instructor Tom Duffy as he guides you through practical exercises that will build your JavaScript skills the fun way. Learn how to create and animate HTML objects, handle user input, implement a game loop, determine how objects interact, and style all the elements with CSS. Tom also shows how to incorporate music and sound effects and test the final game using Android and iOS emulators. By the end of the course, you’ll have “gamed” your way to better vanilla JavaScript skills.
Topics include:
Creating game elements with HTML
Defining conditions with CSS
Defining objects with JavaScript
Creating replacement animation with JavaScript
Animating objects with formulas
Simulating boundary collisions
Styling and positioning elements with CSS
Handling keyboard events
Rendering game objects on screen
Detecting collisions
Managing difficulty
Adding event listeners for mobile events
Testing the game on mobile emulators
Adding game controls
Playing sound effects and music
Deploying your JavaScript game
VISITOR COMMENTS (0 )
FILE LIST
Filename
Size
1 - Introduction/01 - Optimize your JavaScript with a game.mp4
4.2 MB
1 - Introduction/02 - What you need to know.mp4
1 MB
10 - Conclusion/52 - Browser and device support.mp4
2.2 MB
10 - Conclusion/53 - Deployment.mp4
2.1 MB
10 - Conclusion/54 - Review optimizations.mp4
4 MB
10 - Conclusion/55 - Next steps.mp4
4 MB
2 - 1. Game Programming/03 - Game programming basics.mp4
2.1 MB
2 - 1. Game Programming/04 - Choose an editor.mp4
3.9 MB
2 - 1. Game Programming/05 - Demo the finished product.mp4
1.3 MB
3 - 2. Your First Game/06 - Your first game.mp4
2.1 MB
3 - 2. Your First Game/07 - Create the game elements using HTML.mp4
6 MB
3 - 2. Your First Game/08 - Define the initial conditions using CSS and link the style sheet to HTML.mp4
15.9 MB
3 - 2. Your First Game/09 - Define the objects for the game using JavaScript.mp4
3.6 MB
3 - 2. Your First Game/10 - Lay out the game objects.mp4
9.5 MB
3 - 2. Your First Game/11 - Use random numbers to move the game's dot.mp4
8.2 MB
3 - 2. Your First Game/12 - Create the game loop and start it up.mp4
13.2 MB
4 - 3. Animation/13 - Animation basics.mp4
9.7 MB
4 - 3. Animation/14 - Get started with replacement animation.mp4
10.1 MB
4 - 3. Animation/15 - Create replacement animation using JavaScript.mp4
16.3 MB
4 - 3. Animation/16 - Add some math - Get started with point-to-point animation.mp4
6.6 MB
4 - 3. Animation/17 - Use a formula to animate objects.mp4
10.9 MB
4 - 3. Animation/18 - The JavaScript coordinate system.mp4
1.1 MB
4 - 3. Animation/19 - Boundary collisions and how to simulate them.mp4
7.9 MB
5 - 4. Moving On - Setting up the Rebound Game/20 - Create the game elements using HTML.mp4
5.7 MB
5 - 4. Moving On - Setting up the Rebound Game/21 - Add a stylesheet to the game.mp4
4.3 MB
5 - 4. Moving On - Setting up the Rebound Game/22 - Use CSS to style and position the game elements.mp4
9.2 MB
5 - 4. Moving On - Setting up the Rebound Game/23 - Test the game's CSS using Chrome's Developer Tools.mp4
5.4 MB
5 - 4. Moving On - Setting up the Rebound Game/24 - Create variables for the DOM objects using JavaScript.mp4
7.9 MB
5 - 4. Moving On - Setting up the Rebound Game/25 - Initialize the HTML DOM objects.mp4
3.8 MB
5 - 4. Moving On - Setting up the Rebound Game/26 - Layout the gaming area.mp4
11.7 MB
5 - 4. Moving On - Setting up the Rebound Game/27 - Listen for and handle keyboard events.mp4
14.3 MB
5 - 4. Moving On - Setting up the Rebound Game/28 - Optimize your JavaScript.mp4
8 MB
6 - 5. The Game Loop/29 - Start the game loop.mp4
3.8 MB
6 - 5. The Game Loop/30 - Introduction to requestAnimationFrame().mp4
2.5 MB
6 - 5. The Game Loop/31 - Use requestAnimationFrame().mp4
3.3 MB
6 - 5. The Game Loop/32 - Rendering - Drawing game objects on-screen.mp4
7.2 MB
6 - 5. The Game Loop/33 - Physics - Detect collisions.mp4
10.4 MB
6 - 5. The Game Loop/34 - Playability - Manage difficulty.mp4
3.6 MB
6 - 5. The Game Loop/35 - Implement end conditions.mp4
4.3 MB
7 - 6. Make It Mobile!/36 - Support touch and mouse events.mp4
2.9 MB
7 - 6. Make It Mobile!/37 - Add event listeners for mouse and touch events.mp4
7.9 MB
7 - 6. Make It Mobile!/38 - Add mouse and touch event handlers to the script.mp4
13.3 MB
7 - 6. Make It Mobile!/39 - Improving game play - Better collision detection.mp4
896.8 KB
7 - 6. Make It Mobile!/40 - Implement improved collision detection.mp4
12.1 MB
7 - 6. Make It Mobile!/41 - Testing in the Android emulator and iOS simulator.mp4
8.4 MB
8 - 7. Game Controls/42 - Give the user some control with a settings screen.mp4
11.2 MB
8 - 7. Game Controls/43 - Add the game controls DOM objects.mp4
7 MB
8 - 7. Game Controls/44 - Add event listeners and handlers for the game controls.mp4
12 MB
8 - 7. Game Controls/45 - Change the difficulty of the game.mp4
6.3 MB
8 - 7. Game Controls/46 - Start a new game.mp4
6.2 MB
9 - 8. Add Some Noise!/47 - Add the HTML elements for sound.mp4
7 MB
9 - 8. Add Some Noise!/48 - Initialize the DOM objects for sound.mp4
9.6 MB
9 - 8. Add Some Noise!/49 - Play sounds on a mobile device.mp4
8.7 MB
9 - 8. Add Some Noise!/50 - Toggle sound effects.mp4
11.8 MB
9 - 8. Add Some Noise!/51 - Toggle background music.mp4